Conveying what makes your game awesome (competitive advantage) in a way the Audience can understand is really really hard. Like ridiculously hard. Because your audience won't read, nor think, nor believe you.
This is the greatest step by step process I've ever seen on how to do it well.
Monetization models, best practices, marketing, branding, SEO, social media, and funding.
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- Posts: 42
- Joined: Mon Apr 04, 2016 11:45 am
- Location: Ontario
- Area of Focus: Design, Business
- Occupation: Game Developer
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