So first impressions is that 3dcoat is not as intuative for me as Sculptris. It has a whole lot more going than I can easily jump right into... So I bounced back to Sculptris and again into 3dCoat. Using the two programs I came up with this Archmage. Used the base model from 3dCoat - ported it to Scupltris for the sculpting then brought back into Coat for render - I still have lots more to learn/practice with that program!
Visual arts used in games: concepts, assests, models, animations, and tools.
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- Posts: 14
- Joined: Thu May 12, 2016 11:15 pm
- Location: Oregon, USA
- Area of Focus: 3D Art
- Occupation: 3D Artist at Soma Games
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